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Rapid Rock Inn - Environment Art

My latest artwork "Rapid Rock Inn"
Few mounth ago I was ready to dive into creation of medieval diarama based on the concept by Yusuf Artun:
https://www.artstation.com/artwork/2xqXxx
But as you see finally the scene has become not just a diarama, but almost a full game environment. I've got main inpiration from Kingdom Come Deliverence and it's realistic medieval setting. But at the same time I was trying to add some stylization by curving lines of the house and by adding more saturation to break a generic look.
The goal here was to practise modularity and to achieve a nice look of the house using as much trimsheets and tiling textures as possible. Everything in the scene was made by me exept few trees and bushes from Kite demo. And also since the megascans are free for UE4 now I decided to use their great library for my landscape materials, grass and flowers. All of the materials work with my custom shaders based on the Sergei Leoluch Panin Environment Preset:
https://www.artstation.com/marketplace/p/m3pz/unreal-engine-4-22-environment-preset
Huge thanks to my friends who supported me along the way! Thanks Leoluch Discord community and Sergei personally for advices and feedback!
Special thanks to Ilya Ivanov for the usefull feedback that definitely directed me to the right point!
https://www.artstation.com/grusti

Concept View

Concept View

Demonstration Video

Modular Kit

Modular Kit

Props

Props

Plaster and Stone Vertex Paint

Plaster and Stone Vertex Paint

Wall Wood Material

Wall Wood Material